Details and error message(s)
See image. It looks like StatusTrackerIDs class had a VersionNotSupported const in 0.10.10, but it was removed in 0.10.11. This looks like it would only be an issue in 2022.2 since it is inside the #if UNITY_2022_2_OR_NEWER preprocessor
I personally have no issues with SDK 0.10.10 in 2022.2, so I have reverted to that version
It should compile
How to reproduce
- Open a project in Unity 2022.2 and install SDK 0.10.11
Thanks @Neodamus I’ve passed it on.
Thanks for reporting the issue! We’ve fixed this issue in the latest package version:
Please try it out!
Hey @Neodamus , have you had a chance to see if this works for you now?
I got a chance to test this out and it is working now. I was able to update to 0.10.14 without any issues.
I’ll also add that FPS for the game went from ~40 FPS to ~75 FPS without any other changes being made. This is a substantial improvement in performance, and I am not aware of any other probable reason that this happened other than upgrading from 0.10.10 to 0.10.14, so I’m giving your team all the credit!
That’s so good to hear, and thanks for letting us know!