Join our live Demo, June 1st
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0
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61
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May 31, 2023
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Simulator fails to join room
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3
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12
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May 28, 2023
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Help understanding update frequency & activeSelf==false behavior
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5
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34
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May 22, 2023
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SDK v0.10.11 does not compile in 2022.2
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5
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45
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May 16, 2023
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RemoveRoom request returns 500 error when incorrect Room UniqueId is provided
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3
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45
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April 21, 2023
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MultiRoom PointerEvents do not trigger
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11
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89
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April 10, 2023
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How to detect which client created a room?
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1
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41
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April 3, 2023
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"Learn more about simulators" button leads to 404
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2
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46
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April 3, 2023
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Dashboard replicator rooms "refresh" request results in 500 error
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1
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43
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April 3, 2023
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NaveMesh considerations for server authoritative setup?
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3
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49
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April 2, 2023
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coherence 1.0 coming in June
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0
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63
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March 20, 2023
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coherence 1.0 Releasing in June, New Features
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0
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15
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March 15, 2023
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GameObjects do not trigger OnValueSynced
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3
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54
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March 10, 2023
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Coherence.Play objects arbitarily appearing and staying in scene?
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2
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46
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February 28, 2023
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New Intermittent NullReference seen in automated multiplayer tests
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6
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175
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November 16, 2022
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Intermittent error found in automated multiplayer tests: opening socket failed
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3
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132
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October 25, 2022
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CoherenceMonoBridge: : The instantiation of the prefab 'Wildlife_Agent_Base (Coherence.Toolkit.CoherenceSync)' failed: System.NullReferenceException
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4
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162
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October 24, 2022
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