Description, details and error message(s)
When Multi-Room Simulator Local Forwarder component is enabled in cloud environment, it is now creating a connection. This means when creating and joining a room as client, 2 simulator objects get created. This did not happen before.
Expected behaviour
I was able to resolve this by disabling this component when uploading to the cloud, but ideally this should not have to be done. This component should not try to create a connection in the cloud environment.
This was already how it functioned before, so I’m not sure what changed.
I will be very sad every time I spend 5-10 minutes to upload a cloud build for testing, only to find I forgot to disable this component, so I’m going to have to disable and reupload again
How to reproduce
- Add all components for MRS scene
- Upload build to cloud, create and join room
There will be 2 simulators in the DontDestroyOnLoad scene
Environment
SDK: 1.2.1
Unity: 2022.3.4f1
OS/Platform: Win10