Description, details and error message(s)
Coherence Sync object marked as unique but nothing entered in the Manual Unique ID is replicated for all clients. Objects without a manually entered ID all get an automatically generated unique IDs at runtime but it is different for every client, so therefore not unique anymore.
Adding a unique ID fixed the issue of the replicated objects but it wasn’t clear I should add one. Maybe the Unique ID should be generated in the bake and not runtime? or an error could stop the bake completing if the unique ID is required.
Expected behaviour
Items marked as unique should not get replicated for each client. A warning/error should appear if the ID is not entered or an ID should be generated at bake time.
Environment
SDK: 1.0.5
Unity: 2022.3.9f
OS/Platform:
Developed on windows 10
Deployed to web