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Coherence stop working on our current build
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Details here of what happened
coherence stopped working suddenly in our current live build, we don’t have any errors or warnings, but after testing inside unity it seems that is working on the editor but not on the build
Expected behaviour
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after I tested multiple times it seems coherence doesn’t fire bridge.onConnected. the room service is working fine.
here is a link to web build https://dev.cosociety.io/
Some extra info, this suddenly started today sometime between 12:28 and 12:37 CEST according to the coherence logs as the session started at 12:28 worked but the next one at 12:37 failed (and all after that point in time)
As Ahmed says it works in the editor but not in any build, new or old, running locally or in azure.
Still investigating the root cause but as a part of troubleshooting I restarted the RS that was servicing your SDK version in EU. It was handling non-WebRTC connections without issue, but I did not see any logging related to WebRTC. Our current health checks use a traditional UDP connection to verify uptime - I’ll get with the team and discuss a WebRTC transport specific uptime check to detect this in the future.