Force line ending setting on the baked scripts.

Hi,
I use both both a pc and mac when developing our game, and when I bake on my pc I get CRLF line endings and LF on mac, which is correct.
But I creates a lot of change in the version control software. It would be great if I could select one of them, just like I can with new scripts in the Unity Editor.

Thanks!

Hey! Which VCS do you use? Git for example has options for automatically managing this: Configuring Git to handle line endings - GitHub Docs

Perhaps the VCS you use (if not git) can handle this?