Cloud MRS, no simulator connection detected

But you aren’t seeing the msim client connection on your game client, correct?

On the game client, using the coherence connection type definitions, I accurately see the client connection object in the scene, but I do not see the simulator connection object (nor the network objects the simulator instantiates at Start).

I think this is what you’re saying, but “msim client” is ambiguous to me in this very specific context.

When you run locally, does your game client connect first and then your msim client?

Yes.

One other thing: I see you’re using version 1.0.5 of the SDK - you may consider upgrading to our latest release as we have many bug fixes in place (though I am not sure related to this.) The latest version is 1.1.4

There is a bug in 1.1.x that has been verified on coherence end and said would be fixed in next release per VersionIncompatible error after upgrading 1.0.5 -> 1.1.x

This prevents me from upgrading past 1.0.5 at this time, so unable to verify if that is fixed in future versions.