The platform handles scaling, synchronization, persistence and load balancing automatically.
- Your game is launch-ready from the start with the online services
- It saves you a lot of time. You can expect to get an initial form of multiplayer working within a day.
- Tuned for performance while keeping the costs down
- User-friendly UI inside Unity for configuring networking
- Well-documented
- Free to start
- Transparent and fair billing once your project becomes a success