# Release Notes 1.6 - Big Uprades to Player Authentication

**URL:** <https://community.coherence.io/t/release-notes-1-6-big-uprades-to-player-authentication/688>\
**Category:** Announcements\
**Created:** [April 29, 2025, 10:21am UTC](https://community.coherence.io/t/release-notes-1-6-big-uprades-to-player-authentication/688 "2025-04-29T10:21:36Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Ahti](https://dub1.discourse-cdn.com/flex017/user_avatar/community.coherence.io/ahti/32/216_2.png) [@Ahti](https://community.coherence.io/u/Ahti)\
**Post date:** [April 29, 2025, 10:21am UTC](https://community.coherence.io/t/release-notes-1-6-big-uprades-to-player-authentication/688/1 "2025-04-29T10:21:36Z")

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Hi all!

coherence 1.6 is out! We have the usual [blog article](https://coherence.io/blog/news/coherence-1.6-release) that gives a high-level overview. For a taste, how about this:

- We now support player authentication on the following platforms: **Steam, PlayStation, Xbox, Epic, Nintendo**
- Also, you can now use **one-time codes** and **JWT**
- **Reflection Mode** is retired
- **Multi-Room Simulators** are going back to the drawing board and deprecated until then

The full list is available in our [1.6 Release Notes](https://docs.coherence.io/support/release-notes). And if you’re downloading the new version, it doesn’t hurt to check out the [Upgrade Guide](https://docs.coherence.io/support/upgrading-unity-sdk/upgrade-1.5-greater-than-1.6).
