# Account Management

**URL:** <https://community.coherence.io/t/account-management/709>\
**Category:** Help\
**Created:** [June 23, 2025, 11:23pm UTC](https://community.coherence.io/t/account-management/709 "2025-06-23T23:23:05Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![gamegater](https://avatars.discourse-cdn.com/v4/letter/g/9d8465/32.png) [@gamegater](https://community.coherence.io/u/gamegater)\
**Post date:** [June 23, 2025, 11:23pm UTC](https://community.coherence.io/t/account-management/709/1 "2025-06-23T23:23:05Z")

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New to coherence and researching possibilities. From what I can see, when using username / password for account authentication, you can auto create the account if it does not exist.

So the question I have, it you wanted to change password you have to do it on the coherence site?

Follow up question. It says username/password across all services. Does that mean a username/password created for one game, can be used with any other game that is setup for username/password. (I did not see a gameID being passed for example)

Thanks  
GameGater

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**Author:** ![brit](https://dub1.discourse-cdn.com/flex017/user_avatar/community.coherence.io/brit/32/34_2.png) [@brit](https://community.coherence.io/u/brit)\
**Post date:** [June 23, 2025, 11:42pm UTC](https://community.coherence.io/t/account-management/709/2 "2025-06-23T23:42:22Z")

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Hey, welcome - to clear up a few things:

- if you log in with a username and password you are given a session token, you can then use that token to auto-login the user up to 30 days and it will auto-refresh when you use it (see here: [Player Accounts | coherence Documentation](https://docs.coherence.io/hosting/coherence-cloud/authentication-service-player-accounts#login-with-session-token))
- to change a user’s password you would use this method: [Player Accounts | coherence Documentation](https://docs.coherence.io/hosting/coherence-cloud/authentication-service-player-accounts#username-and-password)

A player account is only valid for one “project” within coherence. Typically a single game is set up with a single project, so a player account is only valid for that project. The “all services” mentioned in the docs are referring to all available services within a single project.

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**Author:** ![gamegater](https://avatars.discourse-cdn.com/v4/letter/g/9d8465/32.png) [@gamegater](https://community.coherence.io/u/gamegater)\
**Post date:** [June 24, 2025, 12:04am UTC](https://community.coherence.io/t/account-management/709/3 "2025-06-24T00:04:46Z")

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Hey Brit,

Thanks for clearing that up. I think once I saw the other authentications I stopped reading and missed that section at the bottom which would have answered my question.

Ta  
GameGater

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**Author:** ![system](https://europe1.discourse-cdn.com/flex017/uploads/coherence/original/1X/b3aa79eb9519fac7aad7eba18f15a1e8ce60f6e2.png) [@system](https://community.coherence.io/u/system)\
**Post date:** [September 22, 2025, 12:05am UTC](https://community.coherence.io/t/account-management/709/4 "2025-09-22T00:05:23Z")

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