# FAQs

**URL:** https://community.coherence.io/c/faqs/19.md

[Latest](https://community.coherence.io/latest.md) · [Categories](https://community.coherence.io/categories.md)

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## [First rule of FAQs](https://community.coherence.io/t/first-rule-of-faqs/129)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [August 29, 2022, 3:06pm UTC](https://community.coherence.io/t/first-rule-of-faqs/129 "2022-08-29T15:06:32Z")

</div>

Read the FAQs. Didn’t find your answer? Feel free to ask in one of the other categories. Asked and got an answer? We’d love if you could contribute by posting in Bring out your FAQs.

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## [Does coherence have an inventory system?](https://community.coherence.io/t/does-coherence-have-an-inventory-system/453)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [February 13, 2024, 7:34am UTC](https://community.coherence.io/t/does-coherence-have-an-inventory-system/453 "2024-02-13T07:34:20Z")

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We do have Key-value Stores in coherence, but we don’t have a dedicated “inventory” feature. We may add this to our roadmap in future, but it’s not on there now. There are several solutions out in the wild; two that com…

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## [Does coherence have a Voice Chat solution?](https://community.coherence.io/t/does-coherence-have-a-voice-chat-solution/448)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [January 25, 2024, 11:30am UTC](https://community.coherence.io/t/does-coherence-have-a-voice-chat-solution/448 "2024-01-25T11:30:35Z")

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While we don’t have a solution for voice in the product yet, it is on our roadmap. There are several solutions out there, one of them being Unity’s own, Vivox.

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## [How does pricing/credits work?](https://community.coherence.io/t/how-does-pricing-credits-work/181)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 4:22pm UTC](https://community.coherence.io/t/how-does-pricing-credits-work/181 "2022-11-09T16:22:45Z")

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:globe\_with\_meridians: You’ll find all the info about our pricing on this page: Unity network toolkit for multiplayer - pricing | coherence :information\_source: Keep in mind that starting to use coherence is completely …

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## [How do you change scenes with coherence?](https://community.coherence.io/t/how-do-you-change-scenes-with-coherence/446)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [January 15, 2024, 12:40pm UTC](https://community.coherence.io/t/how-do-you-change-scenes-with-coherence/446 "2024-01-15T12:40:42Z")

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Changing scenes in Unity is easy, but here’s some info on how to do it when you’re using coherence.

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## [What is the difference between if I had to make a room and a world?](https://community.coherence.io/t/what-is-the-difference-between-if-i-had-to-make-a-room-and-a-world/425)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 30, 2023, 4:21pm UTC](https://community.coherence.io/t/what-is-the-difference-between-if-i-had-to-make-a-room-and-a-world/425 "2023-11-30T16:21:40Z")

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A room is meant for session play - meaning you start a lobby, play the game, and once done the room goes away. A world is persistent, meaning it will remain running and objects marked as persistent will stay in the worl…

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## [Do you have a features comparison table?](https://community.coherence.io/t/do-you-have-a-features-comparison-table/424)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 30, 2023, 4:18pm UTC](https://community.coherence.io/t/do-you-have-a-features-comparison-table/424 "2023-11-30T16:18:37Z")

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Do you have a features comparison table, or some notes on key reasons Coherence is better than the competition… and perhaps areas where it can catch up. We don’t have a direct one-to-one comparison. We do offer quite a…

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## [How do I create an Account System?](https://community.coherence.io/t/how-do-i-create-an-account-system/389)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 7, 2023, 10:20am UTC](https://community.coherence.io/t/how-do-i-create-an-account-system/389 "2023-11-07T10:20:53Z")

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Like many of our features, we have some decent documentation to get started with: Documentation: Game Account Documentation: Authentication Service (Player Accounts) It’s a simple system, but it should help you start …

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## [How do I detect if a character has left/disconnected from a Room?](https://community.coherence.io/t/how-do-i-detect-if-a-character-has-left-disconnected-from-a-room/385)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [October 17, 2023, 1:00pm UTC](https://community.coherence.io/t/how-do-i-detect-if-a-character-has-left-disconnected-from-a-room/385 "2023-10-17T13:00:17Z")

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We have a tool for that, called ClientConnections. In short, a ClientConnection is a special prefab that coherence can spawn for you when you connect, and destroys it when you leave. You can’t create it yourself. Once …

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## [How do I detect if I've lost authority over a CoherenceSync object?](https://community.coherence.io/t/how-do-i-detect-if-ive-lost-authority-over-a-coherencesync-object/384)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [October 17, 2023, 12:54pm UTC](https://community.coherence.io/t/how-do-i-detect-if-ive-lost-authority-over-a-coherencesync-object/384 "2023-10-17T12:54:59Z")

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Question OnStateAuthority can be listened to whenever I want to know when I have acquired state authority over a CoherenceSync object. But is there a good way to listen for when I have lost the state authority? Answer …

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## [I don’t want to miss any updates; where can I follow you?](https://community.coherence.io/t/i-don-t-want-to-miss-any-updates-where-can-i-follow-you/372)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [September 18, 2023, 10:54am UTC](https://community.coherence.io/t/i-don-t-want-to-miss-any-updates-where-can-i-follow-you/372 "2023-09-18T10:54:26Z")

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We’ve been known to post our updates in these places: Twitter Facebook Instagram LinkedIn YouTube BlueSky Pebble Mastodon Additionally, we also have Discord and community forums: Discord Community

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## [What version of Unity should I use?](https://community.coherence.io/t/what-version-of-unity-should-i-use/184)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 4:28pm UTC](https://community.coherence.io/t/what-version-of-unity-should-i-use/184 "2022-11-09T16:28:06Z")

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The easiest way to get started is to simply download the latest version of Unity here . Our Release Notes will always show the currently supported version(s).

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## [How do I know if I'm correctly connected to the Coherence server?](https://community.coherence.io/t/how-do-i-know-if-im-correctly-connected-to-the-coherence-server/329)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [July 14, 2023, 8:53am UTC](https://community.coherence.io/t/how-do-i-know-if-im-correctly-connected-to-the-coherence-server/329 "2023-07-14T08:53:52Z")

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(From our Discord server) Question I am interested in knowing when the player starts the game, whether I am correctly connected to the Coherence server Answer You can check the status of the CoherenceBridge in the sc…

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## [How do I shut down a Simulator gracefully?](https://community.coherence.io/t/how-do-i-shut-down-a-simulator-gracefully/328)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [July 11, 2023, 3:33pm UTC](https://community.coherence.io/t/how-do-i-shut-down-a-simulator-gracefully/328 "2023-07-11T15:33:50Z")

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(Original topic) Question Is there a recommended way of shutting down a Simulator gracefully? Right now, I call Application.Quit(), but wondering if there is a “cleaner” way of doing this that works well with the SDK/e…

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## [How to assign different spawned players to different clients](https://community.coherence.io/t/how-to-assign-different-spawned-players-to-different-clients/327)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [July 11, 2023, 3:28pm UTC](https://community.coherence.io/t/how-to-assign-different-spawned-players-to-different-clients/327 "2023-07-11T15:28:46Z")

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(Original topic) Question I’d like to have the first person who connects become Player 1 spawning on the Left Garden, and the next person become Player 2 on the Right Garden (I’ve set my Sample UI to be in Rooms btw) .…

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## [When do you perform maintenance?](https://community.coherence.io/t/when-do-you-perform-maintenance/260)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [March 6, 2023, 8:27am UTC](https://community.coherence.io/t/when-do-you-perform-maintenance/260 "2023-03-06T08:27:24Z")

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We have “reserved” a fixed, weekly time to start our maintenance. Right now that time is every Tuesday at 08:00 CE(S)T. While we may not do this every week, when we do do it, we will post an announcement in General. M…

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## [Where is my Developer Dashboard?](https://community.coherence.io/t/where-is-my-developer-dashboard/193)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 25, 2022, 7:30pm UTC](https://community.coherence.io/t/where-is-my-developer-dashboard/193 "2022-11-25T19:30:16Z")

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To get started with coherence you’ll want to have a look at the Developer Dashboard.

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## [What authority control do you currently have?](https://community.coherence.io/t/what-authority-control-do-you-currently-have/191)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 5:20pm UTC](https://community.coherence.io/t/what-authority-control-do-you-currently-have/191 "2022-11-09T17:20:03Z")

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Authority in coherence is very flexible and can be transferred around different nodes (simulators, clients) very quickly. Our ECS-based data model allows for fine-grained per-component-based authority control, although …

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## [Does coherence have "join code" support out of the box?](https://community.coherence.io/t/does-coherence-have-join-code-support-out-of-the-box/190)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 5:19pm UTC](https://community.coherence.io/t/does-coherence-have-join-code-support-out-of-the-box/190 "2022-11-09T17:19:13Z")

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When you create Rooms (our name for session-based multiplayer games), you can specify a name for the room that could be the join code. Alternatively there’s a Key Value store as well as tags you can use to wire up that …

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## [How do I simulate a bad connection in coherence via a setting?](https://community.coherence.io/t/how-do-i-simulate-a-bad-connection-in-coherence-via-a-setting/189)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 4:32pm UTC](https://community.coherence.io/t/how-do-i-simulate-a-bad-connection-in-coherence-via-a-setting/189 "2022-11-09T16:32:49Z")

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This is on our roadmap, which means we plan to offer it in a future update. Keep an eye on our Release Notes for updates.

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## [Do you support Unreal?](https://community.coherence.io/t/do-you-support-unreal/188)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 4:31pm UTC](https://community.coherence.io/t/do-you-support-unreal/188 "2022-11-09T16:31:43Z")

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Unreal is definitely on our roadmap. When we have more information we’ll be sure to let everyone know.

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## [What other packages do I need?](https://community.coherence.io/t/what-other-packages-do-i-need/187)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 4:31pm UTC](https://community.coherence.io/t/what-other-packages-do-i-need/187 "2022-11-09T16:31:02Z")

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The Starter Projects have everything you need. But, if you are installing the SDK into an existing project then check out the prerequisites .

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## [How do I install the SDK?](https://community.coherence.io/t/how-do-i-install-the-sdk/186)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 4:29pm UTC](https://community.coherence.io/t/how-do-i-install-the-sdk/186 "2022-11-09T16:29:44Z")

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To install the SDK just follow the instructions here .

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## [How do I get started with coherence?](https://community.coherence.io/t/how-do-i-get-started-with-coherence/185)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 4:28pm UTC](https://community.coherence.io/t/how-do-i-get-started-with-coherence/185 "2022-11-09T16:28:57Z")

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Take a look at our Getting Started with Unity documentation, Starter Projects and Tutorials, here

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## [How does coherence work?](https://community.coherence.io/t/how-does-coherence-work/183)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 4:27pm UTC](https://community.coherence.io/t/how-does-coherence-work/183 "2022-11-09T16:27:09Z")

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Using our simple SDK and a familiar Unity workflow through our CoherenceSync component, developers can easily add multiplayer functionality by replicating/syncing game objects.

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## [What does coherence do?](https://community.coherence.io/t/what-does-coherence-do/116)

<div class="topic-metadata">

**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [August 23, 2022, 1:37pm UTC](https://community.coherence.io/t/what-does-coherence-do/116 "2022-08-23T13:37:06Z")

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coherence is an open, easy-to-use, and scalable platform for building multiplayer games and virtual worlds. It comprises a network engine, a platform and a series of tools designed so that anyone, regardless of their tec…

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## [Where did my coherence credits go?](https://community.coherence.io/t/where-did-my-coherence-credits-go/182)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 4:23pm UTC](https://community.coherence.io/t/where-did-my-coherence-credits-go/182 "2022-11-09T16:23:48Z")

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As you know, every month you get 20K coherence credits to use any way you like. But, sometimes they may go faster than you’d expected them to. To find out what’s going on simply log in on the website, open the dashboard…

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## [Why should I use coherence?](https://community.coherence.io/t/why-should-i-use-coherence/180)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [November 9, 2022, 4:21pm UTC](https://community.coherence.io/t/why-should-i-use-coherence/180 "2022-11-09T16:21:28Z")

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The platform handles scaling, synchronization, persistence and load balancing automatically. Your game is launch-ready from the start with the online services It saves you a lot of time. You can expect to get an initia…

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## [FAQs - Community](https://community.coherence.io/t/faqs-community/128)

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**Author:** [@per\_coh](https://community.coherence.io/u/per_coh)\
**Replies:** 0\
**Last updated:** [August 29, 2022, 11:19am UTC](https://community.coherence.io/t/faqs-community/128 "2022-08-29T11:19:59Z")

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Should I use Discord or community? If you have a question for us, want to report a possible bug, or give us feedback, the community is the best place. If you want to have a more direct chat with other developers like yo…
